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3D Models Renderer - CPU only without using OpenGL

  • Sep 30, 2014
  • 1 min read

A 3D models renderer that was created while studying computer graphics at the Technion.

I did not used OpenGL and all the algorithms were implemented from scratch

Flat/Gouraud/Phong shading algorythems

Wireframe mode

UV Textures

SpotLight

Multi Lightning support

Transparency

Fog


 
 
 

Comments


 GAME OVER

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